SFXMint

For AI-assisted development

Give your assistant the task.
Get sound in your project.

Use your existing coding assistant. It can find free sounds, download the files and connect them to your app or game.

Start with a prompt

View instructions
Add sound effects for the interactions in this project

Use SFXMint's existing free CC0 sound library. Read {{ORIGIN}}/llms-full.txt for the API. No signup, API key or MCP installation is needed.

1. Identify the project's events and use its existing audio system. For named events, use GET {{ORIGIN}}/api/v1/roles/{role}; for a complete kit, discover GET {{ORIGIN}}/api/v1/sets. For descriptions, use GET {{ORIGIN}}/api/v1/search?q=...&response=structured&limit=3. Pass any required max_duration_ms, loop and format explicitly.
2. Use only candidates that meet hard conditions. Do not substitute near_matches or treat scores, titles or content_check.status=unverified as proof of suitability. Report any missing sound or unverified quality.
3. Download selected WAV or MP3 bytes into the project. Keep the event mapping, source URLs, CC0 license, measured format properties and SHA256 hashes in a manifest. Do not automatically trim, normalize or generate audio. A Node download example is available at {{ORIGIN}}/examples/download-sounds.mjs.
4. Wire playback to the events, handle the first user interaction, mute and volume, and verify playback and offline use. Let me preview the sounds in context. Do not change gameplay or call paid or online generation services.

Return the files added, the event mapping, test results and anything still needing a listening check.
01

Find

The same candidates you see on the website, with explicit file conditions.

02

Take

WAV or MP3 files, CC0 license and measured properties. Keep them in your project.

03

Connect

Your assistant handles events and playback. You check the sound in context.

Direct API. Optional MCP.

Start with HTTP; no setup or API key. If your assistant already uses MCP, connect the same service.

Show a request
curl 'https://sfxmint.com/api/v1/search?q=click&max_duration_ms=300&format=wav&response=structured&limit=3'