Puzzle Game Sound Effects Pack
Match, combo, bonus, slide, win, lose, countdown — a complete match-3 / puzzle kit For match-3, merge, word and tile games.
8 sounds for match, combo, bonus, slide, win, lose and 2 more events · WAV & MP3 · CC0 · single files and the API need no signup
Hear the pack
Tap a pad. They’re picked to sound like one set.“Make all in one style” opens AI Studio chat with this pack as your list. Nothing is made until you confirm.
Listened for these events: 0 of 8. Preview the rest in your scene.
Try in context
Pick a scene, then try an action.
Sound settings
Match tiles
Hear each move on the board, from a single match to a combo.
Make your move.
Each action plays one key from sounds.json and the URL map, using your selected MP3 files. Change a file below to hear it here.
What’s in it
- Match / popMatch / popTiny Cartoon Pop 26 · 0.035sPicked for this pack0.035s
- Combo multiplierCombo multiplierSparkling 8-Bit Combo Multiplier Blip 18 · 0.430sPicked for this pack0.430s
- Bonus / boosterBonus / boosterMajor-Key 8-Bit Power-Up 50 · 0.300sPicked for this pack0.300s
- Tile slideTile slideFast Interface Swipe Whoosh 41 · 0.150sPicked for this pack0.150s
- Level wonLevel wonTriumphant Short Level Up Fanfare 50 (No Reverb) · 0.730sPicked for this pack0.730s
- Level lostLevel lostSlow 8-Bit Game Over Jingle 65 · 0.375sPicked for this pack0.375s
- Timer tickTimer tickFast Stopwatch Clock Ticking 49 · 1.70sPicked for this pack1.70s
- CelebrationCelebrationWarm Celebration Confetti Burst Jingle 18 (No Reverb) · 0.335sPicked for this pack0.335s
Use it in your project
Hotlink these stable MP3 links (CORS-enabled) or download the pack. The map follows your choices above.
{
"match": "https://sfxmint.com/dl/cartoon-pop-26.mp3",
"combo": "https://sfxmint.com/dl/retro-game-combo-18.mp3",
"bonus": "https://sfxmint.com/dl/retro-game-power-up-50.mp3",
"slide": "https://sfxmint.com/dl/ui-swipe-41.mp3",
"win": "https://sfxmint.com/dl/feedback-level-up-50.mp3",
"lose": "https://sfxmint.com/dl/retro-game-game-over-65.mp3",
"countdown": "https://sfxmint.com/dl/mechanical-clock-tick-49.mp3",
"celebration": "https://sfxmint.com/dl/feedback-celebration-18.mp3"
}View instructions
Integrate my selected SFXMint MP3 files into the matching events in this project. Use the existing audio system and preserve the current behavior. Selected event-to-file mapping: match: https://sfxmint.com/dl/cartoon-pop-26.mp3 File metadata: https://sfxmint.com/api/v1/sounds/cartoon-pop-26 combo: https://sfxmint.com/dl/retro-game-combo-18.mp3 File metadata: https://sfxmint.com/api/v1/sounds/retro-game-combo-18 bonus: https://sfxmint.com/dl/retro-game-power-up-50.mp3 File metadata: https://sfxmint.com/api/v1/sounds/retro-game-power-up-50 slide: https://sfxmint.com/dl/ui-swipe-41.mp3 File metadata: https://sfxmint.com/api/v1/sounds/ui-swipe-41 win: https://sfxmint.com/dl/feedback-level-up-50.mp3 File metadata: https://sfxmint.com/api/v1/sounds/feedback-level-up-50 lose: https://sfxmint.com/dl/retro-game-game-over-65.mp3 File metadata: https://sfxmint.com/api/v1/sounds/retro-game-game-over-65 countdown: https://sfxmint.com/dl/mechanical-clock-tick-49.mp3 File metadata: https://sfxmint.com/api/v1/sounds/mechanical-clock-tick-49 celebration: https://sfxmint.com/dl/feedback-celebration-18.mp3 File metadata: https://sfxmint.com/api/v1/sounds/feedback-celebration-18 Download these exact selections locally and keep the mapping, source URLs, CC0-1.0 license and available format metadata. Check HTTP responses before saving: if a file is unavailable, report it rather than saving an error response as audio or silently substituting another file. Set metadata at https://sfxmint.com/api/v1/sets/puzzle-game?format=mp3 describes defaults, which may differ from my choices above. Connect playback to each matching event; report events that do not exist in this project. Respect audio unlock and existing mute/volume controls. Verify playback and local-file loading, then let me preview the result. Report missing files and any listening checks still needed; file metadata alone is not listening approval. Preserve originals and document any permitted processing. Do not replace these selections or call paid generation services without my authorization.
Selection details & API
Curated roles use pinned files with measured format checks. Other roles are ordered by measured style (brightness, attack, tail). A "reviewed" mark is for that event and that exact file.
Inspect these defaults as JSONPut these sounds to work: Add sounds to a Phaser web game.